September Release
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It's been a wild couple of months. In addition to migrating to the new version of Bevy and dealing with various issues / bugs etc. We've made some larger changes to the app.
Performance
We've made some significant performance improvements by tweaking a Timer in Winit and adding framerate settings to the application (Settings menu)
You should be able to play for significantly longer, without the previous overheating issue.
New VFX + Assets
We've made a handful of VFX improvements, especially noticeable around the magic missile spells by integrating Bevy_Hanabi and having the projectiles accelerate on a curve.
We've also added a new Island asset that should look better and be more readable.
Relic Improvements + Upgrade Paths
In addition to tweaking and rebalancing relics we've added upgrade paths to several relics.
In particular, you may want to check out:
- Ring of Double Missiles
- Arcane Sentinel
- Totems
- Mana Font
Shop Updates:
We've added exponential price scaling to the shop to encourage players to pick and choose which spells and relics they want, rather than purchasing everything.
We have a lot of updates / changes coming around progression that will significantly change the experience. We're excited to tell you about them in
GameCenter Integration
We now have leaderboards! We're planning to keep improving 'platform services' like this as we move closer to a commercial release.
Changelog:
- Bevy .14.2
- Arcane Sentinel Relic & Upgrade Path
- New Island Asset
- Added Missile Trail VFX
- Added Totem Relic & Upgrade Path
- Added Arcane Font Relic & Upgrade Path
- Added Performance Settings
- VAST improvement in Power Consumption
- Added Reset Tutorial Button
- Added Loading Screen
- Fixed bug where OS would open to many file handles leading to app failing to initialize
- Increased Difficulty Scaling
- Costs increase exponentially with each purchase (Pick and choose your spells & Relics carefully)
- Fixed Materials not initializing correctly - Main Menu / UI scales with screen size
- Fixed Mana Caps
- GameCenter Integration
- Localization (en, fr)
- Relics Will Display floating text when they take effect
- Fixed UiStack, Buttons will no longer trigger when there's a popup / menu in front of them
- Added new Title Logo
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